![]() ![]() You can read the complete patch notes on the official Dead by Daylight forum. The update also features various bug fixes. Inner Focus no longer has a distance restriction on viewing scratch marksįinally, in a couple of more mundane additions, several new tile pieces have been added to the McMillan Estate map, and Tome 12: DISCORDANCE has been added to the Archives.Spine Chill now has additional Terror Radius visual feedback.Botany Knowledge now has a Medkit efficiency penalty of -20%.Overcharge’s regression has been reduced from 100%-400% to 75%-200%.Off The Record is now disabled when the Exit Gates are powered.Dead Hard’s Endurance duration reduced from 1 second to 0.5 seconds.Endurance no longer stops a Survivor from going down if they have Deep Wound.Reworked the Prestige Perk Charm visuals.Reworked the Prestige Portrait reward for players who had already reached Prestige 3 on a character.Rules for converting Prestige levels from the old system to the new system have been made more rewarding, but with a maximum starting point of Prestige 9.Increased Global Bloodpoint soft-cap from 1,000,000 to 2,000,000.Increased Bloodpoint Category caps from 8,000 to 10,000.Reduced Prestige node cost from 50,000 to 20,000. ![]() Related: When Does the Dead by Daylight Attack on Titan Crossover Release?Īdditionally, between the announcement of the overhaul and its release, it ran through the PTB for a period, which prompted the developers to make a few additional tweaks: However, you will need to buy the Perk again or unlock it from its original character to get its higher tiers. Rather, when you buy a Perk from the Shrine of Secrets, it’s automatically added to every relevant character’s inventory. To go with the updated perk system that came with the progression changes, the Shrine of Secrets no longer adds teachable Perks to the Bloodweb. A new bug fix patch is now live The post Dead By Daylight Update 6.1.2/6.1.3 Patch Notes Today (August 2) by Kyle Knight appeared first on DualShockers. So, aside from all of the stuff we’ve already covered, what else has come with the 6.1.0 update? Numerous perks for both Killers and Survivors have been changed or tweaked.Several of the game’s base mechanics, including Generators and Killer speed have been tweaked, while a new class of action, Conspicuous Actions, has been added.Incentives have been introduced to keep the queues balanced.Progression has been updated to make Prestiging easier.You can check out our article here detailing them, but here’s the short version: We already covered the majority of these new changes and updates back when the developers first announced them. All Changes and Patch Notes for Dead by Daylight Update 6.1.0 Here are all of the changes and patch notes for Dead by Daylight update 6.1.0. As of the 6.1.0 Mid-Chapter patch, that overhaul has come, and it’s a big one. This, ideally, would improve the experience for all players, be they, Survivors or Killers. Recently, the developers of Dead by Daylight announced that they’d be bringing some major overhauls to the game’s systems in order to improve the game’s overall meta. ![]()
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